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games_top5_080604_WorstSequels[i++] = new Array("","INTRO","","http://msnbcmedia.msn.com/j/msnbc/Components/Photo_StoryLevel/080604/080604_Top-5-games-super-mario2-hmed.hmedium.jpg","","", "", "", "", "", "", "", "Nintendo", "273", "344", "#000000", "", "", "", "");
games_top5_080604_WorstSequels[i-1].body = "<br><FONT SIZE=3 color=#CC0000><b>Introduction</b></FONT></br><br>Sequels are pretty much inevitable these days. If a video game manages to have any kind of success at all, chances are it will get a follow-up as soon as possible. But it&#146;s hard to capture lightning in a bottle twice, and many sequels fail to live up to the original.<br></br>These are our Top 5 worst video game sequels. Check out the list then <a href=\"http://boards.msn.com/MSNBCboards/thread.aspx?boardid=791&ThreadID=688977&BoardsParam=HIPDelay%3d1\">tell us</a> which sequels disappointed you.<br></br><a href=\"http://boards.msn.com/MSNBCboards/thread.aspx?boardid=791&ThreadID=688977&BoardsParam=HIPDelay%3d1\">Tell us: Which game sequels disappointed you most?</a><br></br><br><P ALIGN=RIGHT><i>-- Ken Smith</i>";

games_top5_080604_WorstSequels[i++] = new Array("","'Driv3r'","","http://msnbcmedia.msn.com/j/msnbc/Components/Photo_StoryLevel/080604/080604_Top-5-games-driv3r2-hmed.hmedium.jpg","","", "", "", "", "", "", "", "Atari", "230", "423", "#000000", "", "", "", "");
games_top5_080604_WorstSequels[i-1].body = "<br><FONT SIZE=3 color=#CC0000><b>'Driv3r'</b></FONT><br></br>The original &#147;Driver&#148; excited players with its cool car chases, but by the time &#147;Driv3r&#148; (also known as &#147;Driver 3&#148;) was released, the series had morphed into a game where a large chunk of the action took place on foot. Sadly, these walking missions were tedious, the game&#146;s storyline was boring, and overall &#147;Driv3r&#148; was more frustrating than fun.";

games_top5_080604_WorstSequels[i++] = new Array("","'Twisted Metal III'","","http://msnbcmedia.msn.com/j/msnbc/Components/Photo_StoryLevel/080604/080604_Top-5-games-twisted-metal2-hmed.hmedium.jpg","","", "", "", "", "", "", "", "Sony", "273", "365", "#000000", "", "", "", "");
games_top5_080604_WorstSequels[i-1].body = "<br><FONT SIZE=3 color=#CC0000><b>'Twisted Metal III'</b></FONT></br><br>The popular &#147;Twisted Metal&#148; and &#147;Twisted Metal 2: World Tour&#148; were fun demolition-derby-style games that let you shoot your opponents&#146; vehicles as well as smack into them. Unfortunately, Sony chose a different developer to make &#147;Twisted Metal III,&#148; and the end result was a game that played like a Cliff Notes version of the first two. It just had too much of a &#147;been there, played that&#148; feel.";

games_top5_080604_WorstSequels[i++] = new Array("","'Super Mario Bros. 2'","","http://msnbcmedia.msn.com/j/msnbc/Components/Photo_StoryLevel/080604/080604_Top-5-games-super-mario1-hmed.hmedium.jpg","","", "", "", "", "", "", "", "Nintendo", "273", "344", "#000000", "", "", "", "");
games_top5_080604_WorstSequels[i-1].body = "<br><FONT SIZE=3 color=#CC0000><b>'Super Mario Bros. 2'</b></FONT></br><br>The biggest problem with &#147;Super Mario Bros. 2&#148; was that it wasn&#146;t designed to be a &#147;Mario&#148; title. It was really a Japanese game called &#147;Yume Kôjô: Doki Doki Panic&#148; that was re-skinned to fit into the &#147;Mario&#148; universe. Sure, it looked the part, but it didn&#146;t quite feel like you were playing a &#147;Super Mario Bros.&#148; game. This was way back in 1988, but can you imagine Nintendo trying to pull this with its flagship character today?";

games_top5_080604_WorstSequels[i++] = new Array("","'Zelda 2: The Adventure of Link'","","http://msnbcmedia.msn.com/j/msnbc/Components/Photo_StoryLevel/080604/080604_Top-5-games-zelda-adventure-of-link2-hmed.hmedium.jpg","","", "", "", "", "", "", "", "Nintendo", "160", "240", "#000000", "", "", "", "");
games_top5_080604_WorstSequels[i-1].body = "<br><FONT SIZE=3 color=#CC0000><b>'Zelda 2: The Adventure of Link'</b></FONT></br><br>&#147;Zelda 2: The Adventure of Link&#148; is an example of a sequel going too far in its effort to separate itself from the original. Where the first &#147;Zelda&#148; was shown in the top-down perspective, &#147;Zelda 2&#148; was essentially a side-scroller. Also, instead of collecting Rupees (money) like in the first &#147;Zelda,&#148; gamers collected experience points. With these kinds of changes, it&#146;s not hard to see why &#147;The Adventure of Link&#148; is considered the black sheep of the franchise.";

games_top5_080604_WorstSequels[i++] = new Array("","'Bomberman: Act Zero'","","http://msnbcmedia.msn.com/j/msnbc/Components/Photo_StoryLevel/080604/080604_Top-5-games-bomberman3-hmed.hmedium.jpg","","", "", "", "", "", "", "", "Konami", "238", "423", "#000000", "", "", "", "");
games_top5_080604_WorstSequels[i-1].body = "<br><FONT SIZE=3 color=#CC0000><b>'Bomberman: Act Zero'</b></FONT><br></br>The original &#147;Bomberman,&#148; released in the early &#145;80s, was simple entertainment. Maybe all you did was run around a maze planting bombs while trying to avoid your enemies, but it was fun. Regrettably, &#147;Bomberman: Act Zero&#148; was anything but entertaining.<br></br>&#147;Act Zero&#148; had horrible camera angles that made it hard to see the action. Your digital enemies always seemed to know where you&#146;d be, making it all-but impossible to complete all 99 levels. Plus, the only way you could play a friend was if both of you were online. If that&#146;s not bad enough, they turned Bomberman into some kind of cyborg creature. That&#146;s just not right!<br></br><a href=\" http://boards.msn.com/MSNBCboards/thread.aspx?boardid=791&ThreadID=688977&BoardsParam=HIPDelay%3d1\">Tell us: Which sequels disappointed you most?</a>";

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